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Old Mar 10, 2006, 08:00 PM // 20:00   #641
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Quote:
Originally Posted by Mordakai
Because we argue it is not a problem.

Show me where Anet promised you 8 slots.



How did you manage that?
i bought a storage account and a sigil to add another guild hall in Cantha for the added guild storage on top of that.
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Old Mar 10, 2006, 08:32 PM // 20:32   #642
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Quote:
Originally Posted by Cybah
wassup with collectors edition? 7 slots or not? need to know to retract my simple preorder box o_O
No extra slots for CE (just the 2 you get for merging Factions).

You do get Mouse Pad, Art Book, some other crap, and, of yeah, Ninja and Spirit back-up dancers for Assassin's and Ritualist's dances!

Quote:
Originally Posted by Loviatar
i bought a storage account and a sigil to add another guild hall in Cantha for the added guild storage on top of that.
Nice. Money can buy you happiness!

Last edited by Mordakai; Mar 10, 2006 at 08:35 PM // 20:35..
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Old Mar 10, 2006, 09:03 PM // 21:03   #643
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Quote:
Originally Posted by Mordakai
No extra slots for CE (just the 2 you get for merging Factions).

You do get Mouse Pad, Art Book, some other crap, and, of yeah, Ninja and Spirit back-up dancers for Assassin's and Ritualist's dances!
gonna cry now, because of this I can't make my necro wich I've been waiting so long to get it

if only they would give an extra PvP slot

BAH
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Old Mar 10, 2006, 09:24 PM // 21:24   #644
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Originally Posted by SilentAssassin
gonna cry now, because of this I can't make my necro wich I've been waiting so long to get it

if only they would give an extra PvP slot

BAH
Well, I've heard a good rumor on another thread... Chapter 3 might allow PvP templates. Of course, you probably still need a PvP slot to access, so NM, won't help you. Sorry.

(I haven't given up Anet giving extra bonus slots in the future... hint-hint to anyone from Anet reading this!)

Frankly, I don't see why we need a "slot" to access PvP at all, it should be a separate button that takes you to a PvP screen where you create a character or select a template. I mean, why do we need PvP access to take up a permanent PvE slot?!?
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Old Mar 10, 2006, 10:22 PM // 22:22   #645
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Quote:
Originally Posted by Mordakai
(I haven't given up Anet giving extra bonus slots in the future... hint-hint to anyone from Anet reading this!)
Don’t think they even bothered with reading past the first page, if they even did read this thread at all. Heck they might have just for a good laugh.
--------------------------------------------------------------------------
Opppssss back to topic, umm what CE wont have 50 extra slots now I am just plain mad.
Guild wars Prophecies has 6 professions and I only get 4 slots, NO WAY !!
Guild wars Factions has 8 professions and I only get 4 slots, how come I get penalized with only 4 slots when linking the game get you 6. I should get 6 slots for not linking too. And if I linked them I should get 10 slots.
And now I don’t get my free hamburger
/sarcasm
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Old Mar 10, 2006, 10:40 PM // 22:40   #646
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Quote:
Originally Posted by Zehnchu
Don’t think they even bothered with reading past the first page, if they even did read this thread at all. Heck they might have just for a good laugh.
Meh, I'm sure they at least looked at it. I mean, they come here pretty often.

Who knows, maybe the whole rumor of saving PvP templates came from some of our suggestions... nah, that's just a no-brainer. (my word for the day).
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Old Mar 11, 2006, 01:35 AM // 01:35   #647
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Quote:
Originally Posted by Katari
Yeah, we could always delete characters. Of course, if deleting characters wasn't a problem, then this thread would have no reason to exist. So I'm not exactly sure where you're going with that.
This is actually one of the things I was getting at w/ my first post (page 23 I think) about not understanding the farmer mentality. It's basically what prompted me think in terms of PvE unhappiness vs. PvP unhappiness w/ regard to the number of slots. Somehow I got distracted and didn't fully elaborate.

As noted, there would be no issues if people were willing to delete characters. But why get mad at Anet for knowing a certain kind of gamer's mentality and setting up a situation to make some profit off it? Without a good profit margin, this game dies. Questioning anet's motives is ultimately pointless, as you have nobody to blame but yourself for your 'unhappiness'. It's all about YOUR approach to this game.

If grinding isn't fun, why do it? Is it because the rewards (FoW armor, green drops, gold, etc.) are so amazing? If these things were real, I would understand the desire to hold on to them forever, but they aren't. When this game dies, and it eventually will in some way, shape, or form, all the things you "worked so hard" to get will die w/ it. All the people that were impressed by your black tattoo's won't remember anything about you. Certainly having a hard to attain goal is great. Trying to acheive that goal is fun. And while I understand wanting to revel in the glory of your accomplishment, not being able to let it go and move on seems counterproductive to me. I mean, when the game dies and nobody plays anymore, was it all for naught? Do you cry? You love your character's so much you won't delete them, but you don't love them enough to continue playing the game because Anet is screwing you over? Craziness!

If grinding IS fun, then delete your character and begin the whole process over again. Who cares about the number of slots if what you truly enjoy is endless hours killing the same creature over and over again.

I'm not ranting or judging (okay, maybe judging a little bit, but not harshly), just expressing how it's hard for me to fathom certain aspects of the hardcore gamer's plight. This lack of understanding is what makes me callous to your indignation at what Anet is 'doing to you.'

Last edited by Egg Shen; Mar 11, 2006 at 01:40 AM // 01:40..
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Old Mar 11, 2006, 02:35 AM // 02:35   #648
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It's not just a 'hardcore' gamer's problem. When you say 'hardcore' I'll assume you mean someone who'll farm all day, or some sillyness like that. That is an unfair generalization, and not really even relevent. I'll agree, I don't know how someone can sit and farm the same area, killing the same mobs for even one hour, let alone all day.

It's not a desire for more grinding that makes people want more character slots. Not at all, infact, it's a desire for less grinding perhaps. Once upon a time, I had a necro, war, ele, monk. So I want to try a mesmer? Ok, delete the nec. Allright, now what if I decide that mesmers suck and that I'd rather have my necro back? Delete the mesmer. Playing that necro to the end of the game (Where a large portion of people to play with are) will be considered grind by many people. The farming/slot machine sort of grind is for the msot part unrelated to the slot issue.

In reality I have a War, Ele, Monk, Mes. I'd love to be able to join my guild as a ranger when they need one. but I can't. That's all I want to be able to do. I don't want the ranger so I can grind with it. If I had wanted that I'd have long ago deleted my ele for a ranger, and my mes for a necro, because those two classes have many more mindless-farming options. It's about flexability, and enjoyment of the game. Besides, can you honstly tell me that playing with a Monk, or Warrior is anything like playing a Ranger?

End-game areas matter to me not because there's all the farm/grind options there, but because thats where the challenge is. I enjoy making builds, and I love the ability to effortlessly change atributes, secondary, skills, etc. The end-game is inherently more fun than the pre-asscension areas because I have more options, more potential builds, and the areas are more challenging. The fact that they're 'end-game' means it takes some time to get a character there. Lets say I had no monk, and a guildmate needed a monk to fill out his team. I can't just slap together a monk in five mins and go join him. Guild Wars is a very team-oriented game. It is not a zerg-fest, and you can't throw a party of eight eles into Thunderhead Keep and expect good results. So why are we restricted ascess to charcters? If you bought a chess set, and didn't get knights or rooks, I think you'd be irritated. So why is it seen as perfectly allright if Guild Wars limits the character slots in a 'marketing ploy?'

Of course once GW dies it will all be for naught, but that doesn't matter. No matter the number of slots, some day in the future all of this will be for naught, even my post right now. What is the point of collecting items in a game just to delete them? Do you go collect rare coins, then throw them in the gutter just so you can collect them again?
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Old Mar 11, 2006, 03:15 AM // 03:15   #649
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How did farming come into this equation? I must have missed something... I don't want to delete characters for many reasons, and none of them have to do with farming.
As Katari and I have said, it's to fit into what the guild(s) need at that moment in time. We delete a character and now the guild is missing a needed person untill we "grind" it back up.
When I created my last two characters, it was to fit into what the guild needed. So deleting the characters is, once again, not an option. However, if it were an option, I still probably would not delete them. I don't feel I should lose a fun character just to "grind" my way back up to the top just because Anet is being stingy.
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Old Mar 11, 2006, 04:43 AM // 04:43   #650
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Anet is not going to be giving away any more slots anytime soon, so we'll all just have to deal with it.

All this arguing back and forth accomplishes nothing.
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Old Mar 11, 2006, 05:15 AM // 05:15   #651
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Quote:
Originally Posted by Mordakai
Show me where Anet promised you 8 slots.
Factions by itself gives you 4 slots. Classic Guild Wars by itself gives you 4 slots. Thus Anet has promised us 8 character slots, and by dropping that number down to 6 for merged accounts they are giving us less than what we actually paid for.

What I don't understand is why they refuse to implement any method for increasing the number of character slots on a given account. Note that buying a second account is not a valid solution, as there is no way to link the skills and items you've unlocked from the first account to the second account. Why shouldn't I be able to just link the two accounts together so that I have 8 total character slots that all share the same unlocks?
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Old Mar 11, 2006, 06:19 AM // 06:19   #652
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They released the original game with 2 few PC slots now it seems they are keeping that mistake going.
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Old Mar 11, 2006, 06:35 AM // 06:35   #653
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awesome 2 more slots for me to use, i'm very happy with their decision in this!
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Old Mar 11, 2006, 06:44 AM // 06:44   #654
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Quote:
Originally Posted by Mordakai
Anet is not going to be giving away any more slots anytime soon, so we'll all just have to deal with it.

All this arguing back and forth accomplishes nothing.
Thats what I plan to do untill something is done about it, or untill the lack of slots fustrates me enough to leave GW. Hopefully A.Net is reading the forums, and sides with the people who need more slots. What else should be done? Start a letter-writing campaign? Bake them some cookies for them? Maybe a pettition?

The only thing that worries me is the amount of naysayers who wouldn't mind more slots anyway (Which seems to be almost everyone). If A.Net is indeed reading these, my hope is the fanboyish devils advocacy dosn't convince them any more than it does me.
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Old Mar 11, 2006, 09:05 AM // 09:05   #655
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anet wants people to buy 2 copies of the game. they wont give us the same amount of of slots as there are professions.
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Old Mar 11, 2006, 09:07 AM // 09:07   #656
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I keep yo-yo-ing on my opinion of this store. Last week I was happy with them because they said it'd be no problem for me to switch my pre-order to the CE. I thought to myself, that's great. SO I got home from work yesterday, called them up to ask them if the pre-order package was in and here's what the guy said.

Me: "Is the Factions pre-order box in yet?"

EB: "Uhhh, ya, um, but we're not supposed to release it until the game gets released."

Me: "Then why call it a PRE-order package?"

EB: "Uhhh, erm, uhh"

Me: "There's a Factions preview event on March 24th why would they say to not release it until after that? How am I supposed to enjoy that without the pre-order package? Are you sure?"

EB: "Uhh, durr, k, just come and pick it up then."

So then I go down there, tell them what I'm there for, the guy gets the box, asks me if I have a reciept, I show him, and he just hands me the box. He didn't scan my reciept, he didn't enter anything into the computer, nothing. I could have just walked back in after the clown was off work and got another one! They reall gotta stop putting things in thier hiring ads that say things like "Wanted: Someone who can count. And likes to color. And won't eat too many of the crayons."
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Old Mar 11, 2006, 12:12 PM // 12:12   #657
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Quote:
Originally Posted by Egg Shen
This is actually one of the things I was getting at w/ my first post (page 23 I think) about not understanding the farmer mentality. It's basically what prompted me think in terms of PvE unhappiness vs. PvP unhappiness w/ regard to the number of slots. Somehow I got distracted and didn't fully elaborate.

As noted, there would be no issues if people were willing to delete characters. But why get mad at Anet for knowing a certain kind of gamer's mentality and setting up a situation to make some profit off it? Without a good profit margin, this game dies. Questioning anet's motives is ultimately pointless, as you have nobody to blame but yourself for your 'unhappiness'. It's all about YOUR approach to this game.

If grinding isn't fun, why do it? Is it because the rewards (FoW armor, green drops, gold, etc.) are so amazing? If these things were real, I would understand the desire to hold on to them forever, but they aren't. When this game dies, and it eventually will in some way, shape, or form, all the things you "worked so hard" to get will die w/ it. All the people that were impressed by your black tattoo's won't remember anything about you. Certainly having a hard to attain goal is great. Trying to acheive that goal is fun. And while I understand wanting to revel in the glory of your accomplishment, not being able to let it go and move on seems counterproductive to me. I mean, when the game dies and nobody plays anymore, was it all for naught? Do you cry? You love your character's so much you won't delete them, but you don't love them enough to continue playing the game because Anet is screwing you over? Craziness!

If grinding IS fun, then delete your character and begin the whole process over again. Who cares about the number of slots if what you truly enjoy is endless hours killing the same creature over and over again.

I'm not ranting or judging (okay, maybe judging a little bit, but not harshly), just expressing how it's hard for me to fathom certain aspects of the hardcore gamer's plight. This lack of understanding is what makes me callous to your indignation at what Anet is 'doing to you.'
Farming has nothing to do with the issue for most players. The issue for us is the replayability of the game, and all future chapters. I feel my time playing this game is far to valuable to delete characters simply to experiment with other primary professions. We have stated repeatedly that it would take a lot more time, and increase the grind to delete a good character to replace it with one that is not as good, then have to go back and rebuild the original from scratch. Anet's current design only increases the amount of play time we have to put in and the amount of grind we need to do in order to play the game - somthing they stated right from the beginning that Guild Wars was designed NOT to do. Farmers will buy multiple copies regardless of how many slots are given per account because it is a business to them - they are not in it for play time, they are in it for the money, therefore will need many accounts to turn a profit.


Quote:
Originally Posted by Katari
Quote:
Originally Posted by Mordakai
Anet is not going to be giving away any more slots anytime soon, so we'll all just have to deal with it.

All this arguing back and forth accomplishes nothing.
Thats what I plan to do untill something is done about it, or untill the lack of slots fustrates me enough to leave GW. Hopefully A.Net is reading the forums, and sides with the people who need more slots. What else should be done? Start a letter-writing campaign? Bake them some cookies for them? Maybe a pettition?

The only thing that worries me is the amount of naysayers who wouldn't mind more slots anyway (Which seems to be almost everyone). If A.Net is indeed reading these, my hope is the fanboyish devils advocacy dosn't convince them any more than it does me.
We don't know what will come from this. It is a fact that Anet pays very close attention to the forums in the major fansites, if not all the fansites. Many of the past updates and improvements have been because of players like us posting in these forums (Pre-Searing Armor updates, PvP faction points, better henchie grouping for the Team Trials on the Battle Isles, etc.)

I look at this forum as protecting my investment. Unlike other games, on-line games are an investment not only of our time, but our money. I can still play all the wizardry scenarios despite the fact that Sir-Tech went belly up a decade ago. If Anet were to go out of business, the money we spent on GW chapters is gone for good - we can't continue to play this game without Anet. Therefore, when I see a problem that will affect their profitablility down the road, I will speak up to help get that problem fixed. Those who have no problem with the number of slots per linked account are not looking past the short term. Right now, Anet is the only fish in the pond with a sub free MMO. Therefore the problems arising now aren't really that vital because there's no where else to go without paying a monthly fee.

That, however, will not be the case for long. Sony is currently developing a sub free MMO. You can bet that Blizzard, Microsoft, Mythic, and all the other MMO developers will be doing the same very soon. Within the next two years, the number of free MMOs will be on par with the number of monthly fee MMOs. You can certainly bet that there will be other fantasy based games that offer as good, if not a better playing experience than GW does, and will offer its players the ability to play all professions on a single account without having to delete those characters. If Anet isn't the one who is doing that at the time, then GW will be history, and all the money spent on those chapters to support Anet will be meaningless.

This is a problem. We all need to look past the short term and make sure the problems are fixed before we waste our money on a game that will not be playable three years from now.

Hanok Odbrook
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Truth * Knowledge * Peace
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Old Mar 11, 2006, 03:02 PM // 15:02   #658
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Quote:
Originally Posted by tripplesix
anet wants people to buy 2 copies of the game. they wont give us the same amount of of slots as there are professions.
Anet needs to think about that a bit more. I would not buy a second account just for slots - I'm not buying Factions for slots for that matter (an issue that has already been covered). An extra account doesn't offer me anything more than more of what I have already paid for. If, however, someone offered me a discounted "used" account for say $20 (ebay) I might consider it, but I'm surely not paying full price for the same thing. I have other things I need to pay for... electricity and water are nice to have around the house.
If Anet really wants more money from me, then they would offer up the option to purchase more character slots linked to one account. I'd be willing to "fix" their slot issues by purchasing two more slots for $10 - $20. I'd rather not though, as I still feel Anet needs to allow more options for it's player base.
Look at the rescent update. All skills trainers sell all unlocked skills. Obviously a player friendly update for those who have already gotten through the game. Now, open up those other slots so I can have a character to actually put that new feature to use.
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Old Mar 11, 2006, 03:23 PM // 15:23   #659
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http://guildwars.com/aboutgw/whereto...rthamerica.php

Confirmation that the CE does -not- include an extra slot.

And isn't it strange that the European standard release of the game includes some of the benefits of the CE version, that the American standard release does not? OK, that's another thread.
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Old Mar 11, 2006, 03:31 PM // 15:31   #660
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maybe because europeans are cooler?

now that we know that CE doesn't give an extra slot, I am very sad, no necro for me *cry*

why don't they just give 6 slots + a PvP slot, that would make alot more sense !!
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